Re: How to play Turf (FAQ)
Posted: 04 Jun 2014 14:31
Hi there
I have a couple of questions about the logic of block times. Am a relative newbie and playing in the UK where the competition isn’t quite so cutthroat as it is elsewhere (yet) so the fact that someone’s blocktime is a little longer than someone else’s isn’t making a material difference yet.
However, I’m struggling with the reasoning behind how the Block Time works. The answers may be obvious to regular players, but I can’t see them on the site anywhere.
Firstly, one’s Block Time increases with score and ranking, rather than decreasing. I would have thought that as you get better at the game that boost would decrease until you get really good until it reached a minimum (5 minutes?). Its use will slow down anyone hovering around to get retake your zone, which you would have thought would be an aid (an inverse handicap if you like) for beginners. In a competitive area, more advanced/faster etc players might be expected to accommodate it in their planning. Please could you explain why the Block Time increases with seniority and not the reverse?
Secondly, a general observation. Do they really make much difference outside of Events (where you have lots of people in one area at a time)? (Especially as they are not long enough to guarantee taking any rolling points off a zone)? Or is it really that intense all the time in Sweden (am amazed by some of the scores).
Yours, in curiosity
I have a couple of questions about the logic of block times. Am a relative newbie and playing in the UK where the competition isn’t quite so cutthroat as it is elsewhere (yet) so the fact that someone’s blocktime is a little longer than someone else’s isn’t making a material difference yet.
However, I’m struggling with the reasoning behind how the Block Time works. The answers may be obvious to regular players, but I can’t see them on the site anywhere.
Firstly, one’s Block Time increases with score and ranking, rather than decreasing. I would have thought that as you get better at the game that boost would decrease until you get really good until it reached a minimum (5 minutes?). Its use will slow down anyone hovering around to get retake your zone, which you would have thought would be an aid (an inverse handicap if you like) for beginners. In a competitive area, more advanced/faster etc players might be expected to accommodate it in their planning. Please could you explain why the Block Time increases with seniority and not the reverse?
Secondly, a general observation. Do they really make much difference outside of Events (where you have lots of people in one area at a time)? (Especially as they are not long enough to guarantee taking any rolling points off a zone)? Or is it really that intense all the time in Sweden (am amazed by some of the scores).
Yours, in curiosity