0 PPH Zones - Questions

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ArdbegSWE
Posts: 1
Joined: 31 Oct 2013 12:20
Country: Sweden

0 PPH Zones - Questions

Post by ArdbegSWE »

From main page:

Published 25th of October 2013

"Soon we will see some slight changes to the points system.

A new phenomenon will be implemented: 0 PPH zones

This system will make it harder for top turfers to go to inactive/new areas and gain a huge PPH in order to win a round. However 0 PPH zones will provide a bigger amount of take points and be prone to change PPH much faster outside of the normal FAIRY system. (the system that balances the zones at the end of every round)

//Turf Crew"

Questions:

How soon is soon?
How will the zones affected by this new rule be selected? Will there be an automatic script, that appoints all 1 PPH zones to be 0 PPH in the future?
Will this have the effect that remote zones are even less taken when there is no PPH given?

Thank you for any answers.
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Blabert
Zonemaker
Posts: 2973
Joined: 02 Mar 2011 14:59
Country: Sweden
Location: Falun/Stockholm

Re: Sv: 0 PPH Zones - Questions

Post by Blabert »

ArdbegSWE wrote:
Questions:

How soon is soon?
How will the zones affected by this new rule be selected? Will there be an automatic script, that appoints all 1 PPH zones to be 0 PPH in the future?
Will this have the effect that remote zones are even less taken when there is no PPH given?

Thank you for any answers.
Soon is probably within a couple of weeks.

Zones will either be set as 0 pph upon creation, or bounced down by fairy. That is the automated script, but all +1 zones won't be changed automatically.

If remote zones gets even less takeovers is hard to say, but in the end it's a none issue in my opinion.


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