Notifications, how much is enough?

When do you want an android notification from the turf-app? (when the app is closed)

NO notifications at all
1
1%
First zone lost ever (for beginners)
11
6%
Every zone lost
7
4%
Every zone lost, but somewhat grouped and within reason
21
12%
New round started
29
17%
Update available
23
13%
Message is addressed to you in chat
38
22%
Special announcements (special prizes, events etc.)
32
19%
Other
9
5%
 
Total votes: 171

embeoo
Zonemaker
Posts: 817
Joined: 30 Jul 2012 00:50
Country: Sweden
Location: SoDa

Re: Notifications, how much is enough?

Post by embeoo »

riceri wrote:
embeoo wrote:Also the possibility to set up alerts in the app could be interesting;
- a certain player online
Stalked anyone lately? :)
Oh yes, why? ;-)
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eddyueue
Master of Stats
Posts: 528
Joined: 04 Aug 2010 14:51

Re: Notifications, how much is enough?

Post by eddyueue »

Notifications about new zones in your vicinity would be nice.
matswes
Posts: 16
Joined: 01 Sep 2012 17:53
Country: Sweden
Location: Stockholm, Sweden
Contact:

Re: Notifications, how much is enough?

Post by matswes »

Most importent is to give the user fredom to chose what notification he/she wants
bazinga
mrlindvall
Zonemaker
Posts: 137
Joined: 22 Apr 2012 21:12
Country: Sweden
Location: Alingsås

Re: Notifications, how much is enough?

Post by mrlindvall »

Nattkryp wrote:Make it optional to choose. The more the merrier. As well as having an option with how often you'll get a notification on zones lost. You can't really go wrong as long as you add options that are disabled by default.
+1
User avatar
Drassen
Site Admin
Posts: 2425
Joined: 04 Aug 2010 11:46

Re: Notifications, how much is enough?

Post by Drassen »

Interesting thoughts so far. keep em coming.
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User avatar
AJ_
Posts: 122
Joined: 27 Feb 2012 20:32
Country: Sweden
Location: Linköping

Re: Notifications, how much is enough?

Post by AJ_ »

Notifications are good! I already have them on zone lost form the TurfWidget. ;-) But if you did them I hope it would be almost instant push notifications.

My preference for zone lost notifications would be much like I believe the gmail notifications work. There is one setting to enabling notifications, and two sub settings; one for sound and an other to only "notify once". This way there is a sound the first time a mail arrives (zone is lost) and for subsequent mails only the notification count is updated. If the notification is dismissed, the next notification produces a sound again.

I would also like to see some notifications while the app is running. I think I have mentioned this before, but here we go again:

Taking zone: An "ongoing" (non dismissable) notification, preferably with some animation like "downloading".

Zone taken: A regular notification (dismissable) that is auto dismissed after a few minutes, or replaced when next zone is taken.

Zone blocked: Similar to "taking zone" but displayed as long as you are inside the blocked zone.

With these notifications an experienced Turfer can play the game from the lock screen or other app (ingress :roll:), and those pesky modal dialogs in the app can be removed or made optional. You might think that there are already a toast window for "taking zone", but that is not a good way to show an ongoing event. And there is also a sound, but that one has both volume and channel issues, and may not be preferred by the user.

If you don't want to implement this, you could perhaps broadcast some custom intents from the app, and I'll see what I can do with it. :-)
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